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Low-Level Atlas IIIKnowledge Atlas
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Entry Layer

Low-Level Index Start Here Must Know

Learning Path

00Orientation
Phase page
01TCP from Scratch1
Phase page
TCP Fundamentals1
Overview
02Design Your Own Protocol1
Phase page
Custom Binary Protocol1
Overview
03WebSocket, for Real1
Phase page
WebSocket Protocol from Scratch1
Overview
04Concurrency at Scale1
Phase page
Connection Concurrency at Scale1
Overview
05Messaging Architecture1
Phase page
Presence, Rooms & Fanout1
Overview
06Two Clients, One Protocol2
Phase page
Client in C1
Overview
Client in TypeScript1
Overview
★Always Active1
Phase page
Network Craftsmanship1
Overview

Reference System

Registries1
Reference Registry
updated · 2026-07-19v0.1
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phase~1 min readUpdated 2026-06-30#phase#orientation

Phase 00 · Orientation

This atlas assumes Low-Level Atlas I and Low-Level Atlas II are done. It is organized as a build queue across seven phases, converging on one real-time chat built in milestones — not a set of fundamentals to read about.

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  • Must Know
  • Full Index

Related notes

Low-LevelMust KnowThe load-bearing ideas of this atlas, and where each one lives.Low-LevelPhase 01 · TCP from ScratchRaw BSD sockets to the bone — the handshake, Nagle, buffers, backpressure, and real network errors.Low-LevelPhase 02 · Design Your Own ProtocolFraming, binary serialization, versioning, and heartbeats over raw TCP — before adopting WebSocket.Low-LevelPhase 03 · WebSocket, for RealRFC 6455 implemented by hand in C — handshake, frame format, control frames, fragmentation, close.

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